Studio Gobo

Senior Environment Artist (FTC)

Brighton Na miejscu Pełny etat Opublikowano Kwi 29, 2026
LokalizacjaBrighton
Tryb pracyNa miejscu
Forma zatrudnieniaPełny etat
Opublikowano29 kwietnia 2026
Ostatnio sprawdzono6 maja 2026

Studio Gobo is an established AAA games studio, part of the Keywords family. Our team has worked on multiple world class projects for companies such as Guerrilla Games, Arkane, Warner Bros, Ubisoft, Disney and Tencent. Projects include LEGO Horizon Adventures, Redfall, Hogwarts Legacy, For Honor, Marvel Super Heroes: Guardians of the Galaxy and Star Wars: Rise Against the Empire playsets for Disney Infinity 3.0.

The Senior Environment Artist will make a significant direct contribution to the creation of high quality in game environment art as it applies to real-time technology for a AAA console game. This is an opportunity to combine masterful artistry and storytelling with ground-breaking technology on a world class project built in Unreal Engine 5.

We are looking for a Senior Environment Artist to join us on a Fixed-Term Contract, starting ASAP and running until early 2027.

At Studio Gobo, we’re proud to be an equal opportunity workplace. We offer a comprehensive benefits package and an award-winning environment that support your growth and well-being. We've been recognized six times by GamesIndustry.Biz as one of the Best Mid-Sized Game Studios to work for in the U.K.

A Senior Environment Artist at Studio Gobo...

  • Work closely with the Lead Artist, Art Director and environment art team to deliver content to the aesthetic and technical standards for environment art on the project.
  • Ability to execute the artistic vision using in engine visual targets, workflow improvement suggestions, competitive product research and analysis.
  • Recognise the importance of gameplay and building artwork that enhances the players experience through mood, tone, composition and level design requirements.
  • Passionate about innovation within the field of environment art, assessing pipelines and pushing for excellence.
  • Contribute and be a vocal member of the art team, mentor team members, and play an active role in fostering a collaborative art culture within the team.

Things we'd love to see from you:

  • Professional experience in world art creation for AAA console games.
  • Experience in modelling, sculpting, texturing, lighting, materials, PBR techniques.
  • A world class portfolio demonstrating outstanding environment art and all aspects relating to the creative and technical creation of game environments.
  • Knowledge of level art composition, environmental storytelling, rapid level prototyping and all stages of environment art production through to final polish.
  • Prior experience working with the current state of the art game engines such as unreal engine for modern console hardware.
  • Excellent communication, interpersonal, problem solving and organisational skills.
  • Interest in procedural workflow techniques including Houdini, substance etc.
  • Familiarity working with external teams and aiding in the transition of art content through an outsourcing pipeline.
  • A passion for game.

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