StandortRemote, PL
ArbeitsortRemote
AnstellungVollzeit
KategorieIT
IT-KategorieSonstige IT
Veröffentlicht23. April 2026
Zuletzt geprüft7. Mai 2026
Responsibilities:
- Design and develop graphics engine components for PC and consoles
- Implement and optimize rendering systems at both high and low levels
- Write clean, efficient, and maintainable C++ code
- Drive technical decisions and contribute to rendering architecture
- Participate in the full game development cycle — from prototyping to release
- Collaborate closely with engineers, artists, game designers, and QA
- Mentor and support other engineers when needed