foundation-llm-technologies

Research & Development Software Engineer- Geometry & AI

Remote, Remote Remote Posted May 11, 2026
LocationRemote, Remote
WorkplaceRemote
LanguageEnglish
PostedMay 11, 2026
Last verifiedMay 13, 2026

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Key details
1 location, Remote
Current openings
4 active jobs
Original language
English
Source and freshness
Collected from public career pages and reviewed through JobGrid.eu source availability checks. Last verified: May 13, 2026.
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REQUIRED: MUST have experience with Code Development. Applicants will not be considered without this experience.   About Us:   We are an MIT-born, venture-backed Silicon Valley startup building a real-life 'Jarvis'. An AI Copilot for design and manufacturing. Our goal is to utilize advanced AI, physics simulation, and computer graphics to reduce costs and improve engineering productivity across all steps of the design and manufacturing process.     On this Role: This role is a mix of a few worlds coming together. You’ll be working with machine learning but not in a vacuum it’s applied to real engineering problems, working with 2D and 3D data from CAD, CAE, and CAM systems. A big part of the work is taking complex geometry, design workflows, and simulation data and figuring out how to turn that into something an AI system can actually understand and use. We’re looking for someone who’s strong technically, especially in Python and ML, but also has the curiosity to dig into how things are designed and built in the real world. You might come from a research background or industry but either way you’re comfortable moving between theory and practical application. If you’ve spent time around mechanical systems or engineering design, that’s a big plus, because a lot of this role is about bridging that gap between advanced models and how engineers actually work day to day.

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