Persona.Ai

Robotics Data Pipeline Intern

🇺🇸 Pensacola, Estados Unidos Presencial Tecnología Prácticas Publicado May 16, 2026
Ubicación Pensacola, Estados Unidos
Modalidad Presencial
Seniority Prácticas
Categoría Tecnología
Categoría IT Ingeniería de datos
Idioma English
Publicado 16 de mayo de 2026
Última verificación 7 de junio de 2026
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Resumen del puesto por JobGrid

Robotics Data Pipeline Intern at Persona.Ai: Pensacola, Estados Unidos; Presencial; Prácticas; Tecnología; Ingeniería de datos. JobGrid adds normalized role facts, source context, and a path to the employer application page so candidates can compare the listing before applying.

  • Location and workplace: Pensacola, Estados Unidos, Presencial
  • Role classification: Tecnología, Ingeniería de datos, Prácticas
  • Source freshness: checked by JobGrid on 2026-06-07.
  • Application path: candidates continue to the employer application page with non-personal referral tags.

Robotics Data Pipeline Intern – Multimodal Data

About Us At Persona, we're building the next generation of humanoid robots, and that requires an unprecedented volume of high-quality, multimodal data. We're moving beyond basic teleoperation to leverage massive datasets of in-the-wild egocentric video combined with dense sensor streams (IMU, haptics, kinematics, and high-fidelity force profiles). We're looking for a curious, technically sharp intern to roll up their sleeves and help us turn raw, unstructured multimodal data into high-fidelity training assets for our robots.

The Role As a Data Pipeline Intern, you'll work directly alongside our data and robotics engineering teams to support the infrastructure that feeds our foundation models. You'll get hands-on experience with real multimodal data challenges, from sensor stream processing and video pipeline optimization to force analysis and kinematic retargeting. This is not a "fetch coffee and shadow engineers" internship. You'll own real work and ship real code.

What You'll Work On

  • Rebuilding and extending pipelines that ingest and synchronously process egocentric video alongside rich sensor streams (IMU, force-torque, tactile, proprioception)

  • Owning post-processing algorithms for force analysis and hidden state inference, including contact force estimation, occlusion handling, and inverse kinematics gap-filling

  • Bridging kinematic retargeting work that translates human hand tracking into humanoid end-effector coordinates

  • Optimizing and testing data augmentation strategies (spatial, temporal, synthetic viewpoints, sensor noise injection)

  • Tying together work across our Hardware Teleoperation Team to help align human-robot play-data across modalities

What We're Looking For

  • Currently pursuing a B.S., M.S., or Ph.D. in Computer Science, Data Engineering, Machine Learning, Robotics, or a related field

  • Solid Python skills and exposure to PyTorch, particularly around data loading or multimodal datasets

  • Coursework or project experience with computer vision, time-series data, or sensor processing

  • Familiarity with video processing tools (OpenCV, FFmpeg) or pose estimation frameworks (MediaPipe) is a plus

  • Awareness of imitation learning, VLA architectures, or human-to-robot transfer concepts is a plus, but genuine curiosity counts for a lot here

Bonus Points

  • Experience with NVIDIA's robotics stack (Isaac, Cosmos, GR00T)

  • Exposure to distributed computing (Ray, Spark) or simulation environments (Omniverse, MuJoCo)

  • Any project work involving synthetic data generation or tactile/spatial data representations