Universally Speaking

Traditional Chinese Games Tester

🇬🇧 Liverpool, Reino Unido Presencial Tecnología Temporal Intermedio Publicado Jun 5, 2026
Modalidad Presencial
Contrato Temporal
Seniority Intermedio
Categoría Tecnología
Categoría IT QA / automatización de tests
Idioma English
Publicado 5 de junio de 2026
Última verificación 7 de junio de 2026
Contexto de JobGrid

Resumen del puesto por JobGrid

Traditional Chinese Games Tester at Universally Speaking in Liverpool, United Kingdom is an on-site temporary mid-level IT / QA role. JobGrid presents the posting as normalized role facts, keeps the source freshness visible, and sends candidates to the original public application page with non-personal referral parameters. This listing is part of JobGrid's Empleos de QA tester en páginas de empresas.

  • Location and workplace are listed as Liverpool, United Kingdom, on-site.
  • Comparable classification on JobGrid: IT, subcategory QA / Test Automation, mid seniority.
  • No salary was provided in the source payload, so JobGrid does not add salary context.
  • The source posting was published on 2026-06-05 and last checked on 2026-06-07.

Love Games?

Bi/multi lingual in Cantonese ?

Join US

Universally Speaking (US) are a world-class partner to the games industry – its on US to make sure the game is ready for release. Our customers trust US to make sure that their amazing Indie or AAA games are perfect before they are made available to gamers.

What will you do?

Play and test the games. Literally. But we need you be on it and all over it. Relentless with your approach to testing games. As an absolute perfectionist you will find linguistic bugs and report these back using bug database communicating across global boundaries in an unambiguous way which is why is really important you can communicate in clear English.

What would you do at work?

  • Your job is to make sure games and applications give the best user experience by being linguistic bug free
  • Check in-game text for linguistic accuracy and correctness, and its accordance to cultural rules
  • To do this you will learn how to follow the Universally Speaking LQA process and professional standards which we have optimised over the years to be the best in the industry
  • You’ll use a variety of industry standard bug databases to write detailed bug reports that get you noticed as someone who is trusted and cares about making games better
  • Reporting issues is where it starts but you’ll also have ownership to ensure that bugs have been fixed and implemented correctly
  • You’ll become the LQA Expert across a broad range of Indie to AAA projects and given areas of specialisation
  • You’ll own, manage, create, and regularly execute test cases throughout the project life cycle. This includes document testing practises, LQA process & reporting methods.
  • You’ll actively participate in test requirement gathering with developers to ensure Localisation QA effectively tests and supports all features of the project
  • You’ll be one step ahead in looking at ways to make improvements, take ownership for additional activities and create efficiencies in the way you work
  • Cooperate with the QA team


Measures of Performance:

  • Quality, velocity, and precision of bug reports
  • On time delivery
  • Team working and communication
  • Continuous improvement and knowledge of LQA workflow and techniques