Sperasoft

Rendering Developer

🇦🇲 Yerevan, AM Hybride Temps plein Publié Avr 23, 2026
LieuYerevan, AM
Mode de travailHybride
ContratTemps plein
Publié23 avril 2026
Dernière vérification7 mai 2026

Responsibilities:

  • Design and develop graphics engine components for PC and consoles
  • Implement and optimize rendering systems at both high and low levels
  • Write clean, efficient, and maintainable C++ code
  • Drive technical decisions and contribute to rendering architecture
  • Participate in the full game development cycle — from prototyping to release
  • Collaborate closely with engineers, artists, game designers, and QA
  • Mentor and support other engineers when needed

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