Devoted Studios

Associate Product Manager - LiveOps & Economy

🇨🇦 Zdalnie, Kanada Zdalnie IT Opublikowano Maj 21, 2026
Lokalizacja Zdalnie, Kanada
Tryb pracy Zdalnie
Kategoria IT
Kategoria IT Product Manager
Język English
Opublikowano 21 maja 2026
Ostatnio sprawdzono 28 maja 2026
Kontekst JobGrid

Podsumowanie roli od JobGrid

Associate Product Manager - LiveOps & Economy at Devoted Studios: Zdalnie, Kanada; IT; Product Manager. This listing is part of JobGrid's Zdalne oferty pracy dla product managerów z publicznych stron firm. JobGrid adds normalized role facts, source context, and a path to the employer application page so candidates can compare the listing before applying.

  • Location and workplace: Zdalnie, Kanada
  • Role classification: IT, Product Manager
  • Source freshness: checked by JobGrid on 2026-05-28.
  • Application path: candidates continue to the employer application page with non-personal referral tags.

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.

Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams.

We are proud to be the development partner of choice for industry leaders such as:

  • Epic Games
  • Xbox
  • Meta
  • Obsidian Entertainment
  • Riot
  • Gearbox Software

Devoted Studios is hiring a Junior or Associate level Product Manager with strong game design chops. You will be responsible for planning and live event execution, align goals with Design and Product Direction, tune economies and rewards, and drive clear documentation, playtests, and stakeholder sign-off. If you thrive at turning vision into player-first systems and shipping on schedule, let’s talk.

Key Responsibilities:

  • Partner with Product and leadership to define goals, success criteria, and clear decision records.
  • Maintain and evolve rules, restrictions, and balance lists based on team input and data.
  • Propose, evaluate, and approve gameplay or systems changes when needed.
  • Review economy and content using playtest results and player feedback to meet design targets.
  • Define and tune economies against product and market goals, including reward pacing.
  • Identify new content or features, translate them into user stories, and prioritize the backlog.
  • Prepare materials and secure stakeholder sign-off across Product and Game Design.
  • Coordinate player-facing communications with Marketing and Community teams.
  • Configure and operate live tools to set up test builds and events across environments.
  • Iterate on features and economies through structured testing and data review.
  • Manage release readiness, including staging, content lock, and production submissions.
  • Track outcomes, document learnings, and feed improvements into future roadmaps.