Mecka.Ai

Senior Software Engineer, Mobile

🇺🇸 New York, Stany Zjednoczone, New York City, Stany Zjednoczone Na miejscu IT Senior Opublikowano Cze 1, 2026
Tryb pracy Na miejscu
Poziom doświadczenia Senior
Kategoria IT
Kategoria IT Pozostałe IT
Język English
Opublikowano 1 czerwca 2026
Ostatnio sprawdzono 2 czerwca 2026

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2 lokalizacji
Stany Zjednoczone
  • New York, Stany Zjednoczone
  • New York City, Stany Zjednoczone
Kontekst JobGrid

Podsumowanie roli od JobGrid

Senior Software Engineer, Mobile at Mecka.Ai: New York, Stany Zjednoczone, New York City, Stany Zjednoczone; Na miejscu; Senior; IT; Pozostałe IT. This listing is part of JobGrid's Oferty pracy dla software engineerów z publicznych stron firm. JobGrid adds normalized role facts, source context, and a path to the employer application page so candidates can compare the listing before applying.

  • Location and workplace: New York, Stany Zjednoczone, New York City, Stany Zjednoczone, Na miejscu
  • Role classification: IT, Pozostałe IT, Senior
  • Source freshness: checked by JobGrid on 2026-06-02.
  • Application path: candidates continue to the employer application page with non-personal referral tags.

About Mecka AI

Mecka AI is building the data infrastructure layer for robotics and embodied AI.

We partner with leading AI labs and robotics companies to deliver high-quality, real-world datasets used to train, evaluate, and deploy robotic systems — where model performance is dictated by data quality.

The Role

We are hiring a Senior Software Engineer, Mobile to build high-scale, high-reliability, compute-heavy mobile systems for real-world recording and robotics.

This is a senior role with end-to-end ownership across iOS and Android. You will build recording workflows for camera devices (performance, stability, and correctness under real constraints), and you will work on custom Android systems used in robotics and field deployments.

What You’ll Work On

Compute-Heavy Recording Workflows

  • Build and optimize camera + recording pipelines (performance, thermal constraints, memory, battery, disk, concurrency).

  • Own correctness and reliability for long-running, real-world capture sessions.

iOS + Android at Production Scale

  • Architect and ship mobile features end-to-end, with high engineering rigor.

  • Build testing, release, monitoring, and debugging systems that keep the product stable as it scales.

Custom Android Systems (Robotics)

  • Work on Android systems that run in non-standard, hardware-adjacent environments.

  • Debug issues that cross boundaries: app ↔ OS ↔ device ↔ networking.

Reliability in the Real World

  • Improve crash-free rate, startup time, media performance, and behavior under poor connectivity.

  • Build guardrails: retries, offline-first patterns, resumable uploads, and safe data integrity guarantees.

Who You Are

Required Background

  • 7+ years of software engineering experience (or equivalent impact).

  • Strong experience shipping production iOS and Android apps with high reliability and performance requirements.

  • Deep debugging skills across devices, OS versions, media stacks, and networking.

Strong Signals

  • You’ve built compute-heavy mobile apps (camera, media, AR, robotics, mapping, or similarly performance-sensitive systems).

  • You’ve shipped mobile systems that run long sessions reliably (hours), not just short interactions.

  • You’ve worked with custom Android builds/devices or hardware-adjacent Android systems.

Why This Role

  • Build mobile systems that directly power real-world data capture and robotics operations.

  • High ownership, fast iteration, and direct product impact.