Forgotten Empires

Technical Designer (Remote) - Talent Pipeline

🇬🇧 Zdalnie, Wielka Brytania Zdalnie IT Średni poziom Opublikowano Cze 5, 2026
Lokalizacja Zdalnie, Wielka Brytania
Tryb pracy Zdalnie
Poziom doświadczenia Średni poziom
Kategoria IT
Kategoria IT Pozostałe IT
Język English
Opublikowano 5 czerwca 2026
Ostatnio sprawdzono 6 czerwca 2026
Kontekst JobGrid

Podsumowanie roli od JobGrid

Technical Designer (Remote) - Talent Pipeline at Forgotten Empires: Zdalnie, Wielka Brytania; Średni poziom; IT; Pozostałe IT. JobGrid adds normalized role facts, source context, and a path to the employer application page so candidates can compare the listing before applying.

  • Location and workplace: Zdalnie, Wielka Brytania
  • Role classification: IT, Pozostałe IT, Średni poziom
  • Source freshness: checked by JobGrid on 2026-06-06.
  • Application path: candidates continue to the employer application page with non-personal referral tags.

Forgotten Empires is a full-service game developer focused on Windows PC games. While headquartered in the U.S., our team consists of 90+ passionate individuals from around the globe, each of whom brings a unique skill set and perspective to the table. Since 2022 we are part of Keywords Studios.

We’re building our 2026 talent pipeline for exceptional Technical Designers! By applying, you’re not applying for a specific role today—instead, you’re joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn’t an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we’ll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work. 

As a Technical Designer with us, you will use your awesome Unreal Engine 5 knowledge to help us to bring our games to fruition. In return, you will be part of a creative and supportive team environment with the ability to have a direct impact on the development of top-tier games.

Are you up for the challenge?

*Whilst this position is being offered on a remote basis, we are only able to consider applicants who are currently located within Europe

Some of the cool stuff you'll be doing:

  • Designing strong gameplay, narrative, and mechanical elements to create a full game experience.
  • Designing captivating experiences that push the boundaries and deliver innovative gameplay.
  • Leading the implementation of important gameplay components from beginning to end, utilizing skills in general Blueprint scripting, Sequencer, and other UE systems. 
  • Collaborating closely with design leaders to develop and refine engaging gameplay experiences.