Lighthouse Games

Senior Lighting Artist

🇬🇧 Royal Leamington Spa, Reino Unido Híbrido TI Tempo inteiro Sénior Publicado Mai 28, 2026
Modalidade Híbrido
Contrato Tempo inteiro
Senioridade Sénior
Categoria TI
Categoria IT Outra TI
Idioma English
Publicado 28 de Maio de 2026
Última verificação 31 de Maio de 2026
Contexto da JobGrid

Resumo da vaga pela JobGrid

Senior Lighting Artist at Lighthouse Games: Royal Leamington Spa, Reino Unido; Híbrido; Tempo inteiro; Sénior; TI. JobGrid adds normalized role facts, source context, and a path to the employer application page so candidates can compare the listing before applying.

  • Location and workplace: Royal Leamington Spa, Reino Unido, Híbrido
  • Role classification: TI, Outra TI, Tempo inteiro, Sénior
  • Source freshness: checked by JobGrid on 2026-05-31.
  • Application path: candidates continue to the employer application page with non-personal referral tags.

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.

As our Senior Lighting Artist, you will play a key role in shaping the aesthetic and ambience of our games. Lighting is critical to every aspect of content creation and can make or break the immersion of a game. As we aim to create memorable experiences for our players, we're looking for someone with a keen eye for detail and a passion for bringing worlds to life through lighting and post-processing. You will work closely with the Lead Lighting Artist and other art disciplines to achieve the highest quality and maintain consistent visual standards.

Your responsibilities will include creating lighting setups and executing post-processing effects, as well as collaborating with environment artists to ensure cohesive and immersive lighting across all game spaces. You will also assist in defining and maintaining a lighting pipeline and contribute to establishing lighting benchmarks and guidelines for the team.