MLabs

Frontend / Design Engineer

🇺🇸 San Francisco, США На місці IT Опубліковано Тра 20, 2026
Локація San Francisco, США
Формат роботи На місці
Категорія IT
IT-категорія Front End інженер
Мова English
Опубліковано 20 травня 2026 р.
Остання перевірка 31 травня 2026 р.
Контекст JobGrid

Огляд ролі від JobGrid

Frontend / Design Engineer at MLabs: San Francisco, США; На місці; IT; Front End інженер. JobGrid adds normalized role facts, source context, and a path to the employer application page so candidates can compare the listing before applying.

  • Location and workplace: San Francisco, США, На місці
  • Role classification: IT, Front End інженер
  • Source freshness: checked by JobGrid on 2026-05-31.
  • Application path: candidates continue to the employer application page with non-personal referral tags.

Location: San Francisco, United States (Office) - Full time on-site

On-Site | Full-time

Compensation: $160K - $265K

We are hiring on behalf of our client, an elite, early-stage consumer technology organization operating at the intersection of Web3, decentralized prediction markets, and interactive gaming. Backed by top-tier venture capital, the team is speedrunning toward substantial scale, deliberately maintaining a lean, highly ambitious operating footprint of under 20 exceptional individuals. They are developing next-generation gamified trading experiences and sophisticated entertainment layers built directly on top of prediction markets, engineering a paradigm shift geared toward mass consumer adoption.

The organization is seeking its first dedicated Frontend / Design Engineer to lead the end-to-end execution of how the entire product ecosystem looks, feels, and moves. Operating in a high-intensity, high-ownership environment, this individual will collaborate directly with the Chief Executive Officer to translate complex conceptual ideas into production-ready software within hours. This is an intentional, fast-paced setting designed for a hungry builder who possesses flawless aesthetic taste, world-class engineering discipline, and a strong desire to exercise absolute product ownership without the friction of traditional corporate oversight or design-by-committee hurdles.

Key Responsibilities

  • Rapid Product Deployment: Ship robust, production-grade user interfaces for web game-like systems, transactional markets, and highly interactive consumer features on a rapid, continuous cadence.
  • Architecture & Design Systems: Architect, expand, and maintain a highly responsive frontend component library, defining the design systems, motion mechanics, and micro-interactions from concept to completion.
  • Frictionless Prototyping: Develop high-fidelity prototypes and iterate aggressively across multiple product experiments per week, establishing an environment focused strictly on objective product data and zero ego.
  • Gamified Mechanics: Construct immersive, ultra-responsive consumer interfaces that transform complex financial and prediction market mechanics into seamless, engaging, and gamified digital experiences.
  • Founder-Direct Collaboration: Work strictly alongside the founding executive team, effectively removing product managers and design layers to establish a highly streamlined, high-impact product delivery workflow.