Devoted Studios

Technical UI Designer

🇨🇦 Remote, Kanada Remote IT Mid-Level Veröffentlicht Mai 26, 2026
Standort Remote, Kanada
Arbeitsort Remote
Seniorität Mid-Level
Kategorie IT
IT-Kategorie Product Design
Sprache English
Veröffentlicht 26. Mai 2026
Zuletzt geprüft 28. Mai 2026
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Technical UI Designer at Devoted Studios: Remote, Kanada; Mid-Level; IT; Product Design. JobGrid adds normalized role facts, source context, and a path to the employer application page so candidates can compare the listing before applying.

  • Location and workplace: Remote, Kanada
  • Role classification: IT, Product Design, Mid-Level
  • Source freshness: checked by JobGrid on 2026-05-28.
  • Application path: candidates continue to the employer application page with non-personal referral tags.

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.

Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams.

We are proud to be the development partner of choice for industry leaders such as:

  • 2K
  • Xbox
  • Meta
  • Obsidian Entertainment
  • Turtle Rock Studios
  • Gearbox Software

At Devoted Studios, we’re committed to making outsourcing more efficient, collaborative, and impactful. If you're passionate about co-development, game art, or solving technical challenges on a global scale.

We are looking for a Technical UI Designer who lives and breaths in Unreal Engine. This is a hands-on implementation role, building out UI features and animations from design handoff to shipped product, working in Unreal Engine daily.

Responsibilities:

  • Build, implement, and polish UI features and systems using Unreal Engine, UMG, and Blueprints
  • Own UI animation — motion design, transitions, reactive states, and feel — from concept through final implementation
  • Collaborate closely with UX designers, UI artists, and engineers to bring features from spec to shipping
  • Diagnose and resolve UI performance issues; contribute to reducing technical debt in existing systems
  • Create and maintain reusable UI components and documentation that other designers can build on
  • Iterate fast based on feedback from leads and QA — shipping quality on a live-service cadence