craftdocs

Product Designer (all level)

🇭🇺 Budapest, Hungary On-site Posted Jun 5, 2026
Workplace On-site
Language English
Posted June 5, 2026
Last verified June 5, 2026
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Product Designer (all level) at craftdocs: Budapest, Hungary; On-site. JobGrid adds normalized role facts, source context, and a path to the employer application page so candidates can compare the listing before applying.

  • Location and workplace: Budapest, Hungary, On-site
  • Source freshness: checked by JobGrid on 2026-06-05.
  • Application path: candidates continue to the employer application page with non-personal referral tags.

Location: Budapest, Hungary (hybrid) or remote in the EU, with the first month onsite

Seniority: all levels

Full-time

We're looking for a Product Designer who thrives at the intersection of design, strategy, and craft. This isn't a traditional designer role: it's about problem framing, system thinking, and building product experiences our users genuinely love.

At Craft, we're a small team holding ourselves to a world-class bar. We use all the necessary tools to move fast and free up time for the work that actually matters: deeply understanding our users and shaping experiences worth their trust. If that's the kind of work you want to do, we want to hear from you.


What you'll do

Strategic design and problem framing

  • Define the right problems to solve, not just create solutions. With so many possible directions, your role is to frame the problems worth solving and guide where we go

  • Think in systems, considering how features work together holistically rather than in isolation

  • Connect user needs with business objectives, serving as the bridge between what users need and what the business requires

  • Make judgment calls under pressure, knowing when something is genuinely good and when it needs more time

Hands-on execution

  • Move from concept to testable prototype quickly, so more of your time goes into the creative and strategic decisions

  • Use AI tools (Claude Code, Codex, and others) to rapidly prototype, iterate, and validate concepts

  • Validate and refine outputs from any source, applying your taste and judgment to ensure quality

Who you are


Core traits

  • Naturally curious and self-directed: you explore products deeply, ask "why," and don't wait to be told what to do

  • High learning velocity: you can quickly pick up new tools, frameworks, and ways of working

  • Taste and judgment: you know when something needs more refinement and when it's good enough to ship, and you care about the details no one else notices

  • User-first thinking: every design decision comes back to whether it's making someone's life better

  • Pride in being part of a small team: small teams move fast and own outcomes end to end. If that energizes you, you'll fit here

  • Comfortable with uncertainty: you're energized, not paralyzed, when the path isn't clear

Skills and experience

  • Strong foundation in product design fundamentals: user research, interaction design, visual design, prototyping

  • Comfort with AI tools: show us personal projects or work you've done with them so we can see how you think with them

  • System thinking mindset: you naturally consider edge cases, various user states, and how components work together

  • Communication skills: you can articulate design decisions, give and receive feedback constructively, and work transparently

Design at Craft is about deep craft, sharp judgment, and shipping experiences our users love. If that sounds like the work you want to do, we'd love to talk.

Sounds exciting? Apply today!