Where this role is available
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- New York, United States
- New York City, United States
Role summary by JobGrid
Research Scientist, SLAM & VIO at Mecka.Ai is an onsite Senior IT role in New York, United States, with New York City also listed as a location. JobGrid normalizes the role facts into a comparable classification and keeps the source language boundary intact while presenting the public application route.
- Primary location: New York, United States; workplace: on-site.
- Comparable classification: IT / Other IT, Senior.
- Source freshness: posted 2026-06-01 and last checked 2026-06-02.
- No salary was provided in the source, so JobGrid does not add salary context here; candidates are sent to the original public application page with non-personal referral parameters
About Mecka AI
Mecka AI is building the data infrastructure layer for robotics and embodied AI.
We partner with leading AI labs and robotics companies to deliver high-quality, real-world datasets used to train, evaluate, and deploy robotic systems — where model performance is dictated by data quality.
The Role
We are hiring a Research Scientist (SLAM & Visual-Inertial Odometry) to build and validate state estimation systems that work in the real world, on messy sensors, under tight compute and reliability constraints.
This role is research-heavy but production-minded. You will ship algorithms that survive scale, long runtimes, and operational edge cases.
A core part of the role is expertise in Structure-from-Motion (SfM) and scene reconstruction, spanning both feed-forward and optimization-based approaches to produce high-quality 3D representations from real-world capture data.
What You'll Work On
Monocular Visual(-Inertial) Odometry (Online)
Develop robust monocular VO/VIO pipelines (feature-based and/or learned) with strong failure detection and recovery
Address scale ambiguity with inertial fusion, motion priors, and consistency constraints
Optimize for low latency, bounded memory usage, and stable tracking across:
Challenging lighting conditions
Motion blur
Rolling shutter effects
Dynamic environments
Monocular SLAM (Offline / Batch)
Build offline reconstruction pipelines for long trajectories
Implement:
Global bundle adjustment (BA)
Loop closure at scale
Map optimization
Produce high-quality trajectories and sparse/dense maps for downstream data products
Design evaluation tooling, including:
Drift decomposition
Per-segment error analysis
Systematic bias detection
Stereo Visual(-Inertial) Odometry (Online)
Implement stereo VO/VIO systems with robust calibration handling:
Intrinsics
Extrinsics
Temporal synchronization
Improve depth reliability across challenging scenes:
Low texture
Repetitive patterns
Specular surfaces
Optimize for stability and long-duration operation
Build relocalization and graceful degradation mechanisms
Stereo SLAM (Offline / Batch)
Develop large-scale mapping and trajectory refinement pipelines using stereo constraints
Implement:
Loop closure
Global pose graph optimization
Uncertainty-aware optimization
Produce maps that are:
Consistent
Repeatable
Operationally useful
Accompanied by meaningful quality metrics
Structure-from-Motion & Scene Reconstruction
Apply and extend state-of-the-art SfM methods across two paradigms:
Feed-Forward Pointmap Regression
Examples include:
FAST3R
VGGT
DA3
Focus areas:
Fast reconstruction
Generalizable scene geometry
Multi-view image collections
No per-scene optimization requirements
Per-Scene Differentiable Optimization
Examples include:
ACE0
FlowMap
DROID-W
Focus areas:
Scene-specific reconstruction
Differentiable optimization
Iterative refinement pipelines
Dense Scene Reconstruction
Produce high-quality dense reconstructions using:
NeRF
Gaussian Splatting
Build photorealistic scene representations
Integrate reconstruction outputs into downstream data products:
Annotated frames
Spatial QA systems
Training signals for embodied AI models
Benchmark reconstruction quality across:
Scenes
Sequences
Sensor configurations
Define and enforce reconstruction release criteria
Common Themes
Sensor Modeling & Calibration
Rolling shutter correction
Time offset estimation
IMU noise and scale-factor modeling
Temperature-driven drift compensation
Robustness Engineering
Automatic recovery and reset systems
Outlier rejection
Failure diagnostics and debugging workflows
Metrics & Evaluation
Design evaluation suites
Curate failure-case datasets
Define quantitative release gates
Who You Are
Required Background
Strong experience in SLAM, VO, or VIO research and development
Demonstrated history of shipped systems and/or publishable research
Deep understanding of:
Nonlinear least squares
Factor graphs
Filtering and smoothing
Uncertainty estimation
Strong SfM experience, including:
Feed-forward pointmap regression approaches (FAST3R, VGGT, DA3)
Per-scene differentiable optimization methods (ACE0, FlowMap, DROID-W)
Practical experience with dense reconstruction systems:
NeRF
Gaussian Splatting
Strong C++ skills
Comfortable using Python for research and evaluation workflows
Strong Signals
Built systems that run reliably for hours or days in production environments
Deep understanding of real-world sensor failure modes:
Calibration drift
Synchronization failures
Rolling shutter artifacts
Motion blur
Low-light conditions
Experience with:
GTSAM
Ceres
Similar optimization toolchains
Strong intuition for optimization, numerical methods, and system stability
Experience deploying NeRF or Gaussian Splatting systems at scale
Nice to Have
Experience with learned front-ends or back-ends:
Learned features
Learned depth estimation
Learned relocalization
Hybrid classical + ML systems
Experience building offline mapping and large-scale batch optimization systems
Familiarity with embedded or edge deployment constraints
Contributions to or deep familiarity with open-source projects such as:
MASt3R
gsplat
nerfstudio
Why This Role
Work on state estimation and scene reconstruction systems that directly impact real-world robotics data capture and downstream model performance
High ownership across research, engineering, and operations
Define the quality bar for systems deployed in production
Access to challenging real-world datasets and large-scale capture infrastructure
Help shape the future of robotics data, mapping, and embodied AI systems at scale