Role summary by JobGrid
Senior UI Artist - Gaming at Homa: Remote, France; Full time; Creative, Design & Content. JobGrid adds normalized role facts, source context, and a path to the employer application page so candidates can compare the listing before applying.
- Location and workplace: Remote, France
- Role classification: Creative, Design & Content, Full time
- Source freshness: checked by JobGrid on 2026-05-29.
- Application path: candidates continue to the employer application page with non-personal referral tags.
Homa is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads, and seen our game All in Hole break into the global top-50 grossing charts. These are milestones, not the finish line.
With deep expertise in product and technology, we built Homa Lab, our proprietary platform that gives developers the market intelligence, data tools, and game tech, with AI built-in, to find product–market fit fast and scale mass-market games into lasting experiences players enjoy for years.
This is our flywheel: Homa Lab helps studios spot the right ideas early, turn them into games quickly, and reach millions of players. Every launch brings back data and insights that fuel the next hit, making each turn of the loop faster, smarter, and more likely to win. AI supercharges this process, running through everything we do, from everyday tasks to our guiding principles.
What powers the loop is talent density. 220+ people from 30+ nationalities, bringing expertise from the world’s best studios and companies. We uphold ambition, curiosity, humility, and focus, and deliver with speed, excellence, and candor.
Since the start, we’ve raised $165M from Headline, Northzone, Eurazeo, Bpifrance, and the founders of King, Sorare, and Spotify, people who’ve built and backed the games and platforms we admire, now supporting our drive to create the next ones.
At Homa, we are building the next billion-player experiences from the ground up and shaping the future of entertainment.
Team
You’ll be joining a small and highly collaborative team working on a new mobile RPG title currently in active development.
The team is intentionally lean, which means strong ownership, fast iteration, and close collaboration across disciplines. You will report directly to the Art Director and contribute to a large-scale visual overhaul across the game’s core player-facing systems. While working directly with Art Direction, UI/UX, developers, and game designers to help shape an engaging player experience.
Mission
As a Senior UI Artist, you will play a key role in shaping the visual quality and usability of a new mobile RPG experience. You’ll be responsible for creating and implementing polished, production-ready UI that feels intuitive, premium, and visually engaging for players. Your main responsibilities will include:
- Own the implementation and polish of core player-facing screens such as the lobby, gameplay HUD, progression systems, shop flows, and pop-up interactions
- Create clean, high-quality UI assets with strong readability, hierarchy, composition, and visual clarity
- Work directly inside Unity to integrate assets into scenes and prefabs in collaboration with developers
- Contribute to the ongoing visual overhaul of the game by improving existing flows and elevating the overall quality
- Help create a more polished, intuitive, and engaging player experience across all interactions and screens
- Collaborate closely with Art Direction and UI/UX to iterate quickly and continuously raise the quality bar
This is a unique opportunity to join a project early, have meaningful ownership, and directly influence the player experience and visual identity of a highly ambitious mobile game.