Rebellion

Senior Engine Programmer

🇬🇧 Oxford, Royaume-Uni Hybride IT Temps plein Senior Publié Jui 2, 2026
Mode de travail Hybride
Contrat Temps plein
Seniorité Senior
Catégorie IT
Catégorie IT Autre IT
Langue English
Publié 2 juin 2026
Dernière vérification 2 juin 2026
Contexte JobGrid

Résumé du poste par JobGrid

Senior Engine Programmer at Rebellion in Oxford, United Kingdom, on a hybrid, full-time basis, classified by JobGrid as IT / Other IT and senior-level. JobGrid presents the normalized role facts separately from the employer description, keeps the source language in English, and last checked the source on 2026-06-02. No salary is listed in the payload, and the application path goes to the original public page with non-personal referral parameters.

  • JobGrid normalizes the listing as Senior Engine Programmer, Rebellion, Oxford, United Kingdom, hybrid, full time, senior, IT / Other IT.
  • The source content is in English and the employer description is kept separate from the structured job facts on the page.
  • Source freshness: last checked on 2026-06-02; the source posted timestamp is 2026-06-02T13:34:06.254000+02:00.
  • No salary is provided in the payload, so JobGrid does not add salary context beyond that absence here.

We want you to #JOINTHEREBELLION!

For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We're looking for passionate and experienced Engine Programmers who are ready for their next exciting challenge! Be part of one of our exciting new large-scale projects, crafted by a seasoned team renowned for creating exceptional shooters. 

We’re keen to connect with talented individuals who have a deep interest in the inner workings of game engines and a passion for building the systems that power rich, immersive game experiences. Our talented Engine team and play a central role in shaping the technical foundation of our projects. 

We work with a proprietary, cross-platform engine, and we're open to experience across a wide range of engine systems, including (but not limited to):

·       Animation
·       AI
·       Physics
·       Graphics
·       Rendering
·       Networking
·       Memory and Performance Optimisation
·       Tools and Pipeline Integration

If you’re confident working in C++ on large, mixed-codebases and thrive in cross-disciplinary environments, this is your chance to make a real impact.

This exciting opportunity can be based out of any of our studios in Oxford or Warwick offering flexibility, collaboration, and the chance to work with a world-class team! We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment. 

We believe in the power of face-to-face collaboration and encourage working from our studio's headquarters. However, we understand that flexibility matters, so we’re open to discussing hybrid options based on individual needs.