Lockwood Publishing

Technical Artist Role (AI)

🇬🇧 Remote, Royaume-Uni Remote IT Contrat Publié Mai 19, 2026
Lieu Remote, Royaume-Uni
Mode de travail Remote
Contrat Contrat
Catégorie IT
Catégorie IT Autre IT
Langue English
Publié 19 mai 2026
Dernière vérification 30 mai 2026
Contexte JobGrid

Résumé du poste par JobGrid

Technical Artist Role (AI) at Lockwood Publishing: Remote, Royaume-Uni; Contrat; IT; Autre IT. This listing is part of JobGrid's Emplois IA à distance depuis des pages carrières. JobGrid adds normalized role facts, source context, and a path to the employer application page so candidates can compare the listing before applying.

  • Location and workplace: Remote, Royaume-Uni
  • Role classification: IT, Autre IT, Contrat
  • Source freshness: checked by JobGrid on 2026-05-30.
  • Application path: candidates continue to the employer application page with non-personal referral tags.

Title
Technical Artist / 3D Pipeline Artist

Reporting To

Technical Art Director

We are looking for a highly capable Technical Artist to join our team and work closely with the Technical Art Director to help build and scale an AI-driven creative production pipeline.

This role is ideal for someone with a strong 3D art background who also enjoys solving technical challenges, improving workflows, and turning creative concepts into high-quality final outputs.

You will play a key role in taking concept designs through the AI pipeline, helping transform ideas into consistent, scalable visual content.

Key Responsibilities

  • Work alongside the Technical Art Director to develop and improve the AI art production pipeline.
  • Take concept designs, references, and creative briefs through the pipeline to final output.
  • Build and prepare 3D assets including characters, props, environments, and scenes.
  • Translate 2D concepts into AI-ready 3D setups and reusable production assets.
  • Create scene layouts, camera setups, lighting, materials, and renders for AI workflows.
  • Use AI tools to generate, refine, upscale, and polish visual outputs.
  • Maintain consistency between concept art and final generated assets.
  • Help build modular asset libraries and reusable systems for efficient production.
  • Troubleshoot technical issues across art tools, rendering, and AI workflows.
  • Organize files, naming conventions, and production assets to professional standards.
  • Test new tools and recommend improvements to speed, quality, and scale.